Hi, I am

Leon Elliott Fuller

Computer Engineering Student

A passionate Computer Engineering student dedicated to building a strong foundation for my career by continuously developing my skills and embracing new challenges. I love to build new things and expand my knowledge through practical experience. I am committed to learning and growing in the field of Computer Engineering.

header
intro

My Intro

About Me

As I near the completion of my studies, I am eager to transition into the professional world and apply my knowledge in a practical setting. I am committed to building a strong foundation for my career by continuously developing my skills and embracing new challenges. With both the time and determination to embark on my professional journey, I bring a proactive attitude and a passion for learning.

Name
:

Leon Elliott Fuller

Phone
:

34 634 328 303

Email
:

l.elliottfuller@gmail.com

My Interests

Running
Nature
Socializing
Music

My Qualifications

Awesome Journey

Education

Bachelor's in Computer Engineering

AGH University of Krakow, Poland
Currently studying abroad throught the exchange Erasmus program

Sep 2024 - CURRENT

Bachelor's in Computer Engineering

University of Granada, Spain
Specialized in Computing and Intelligent Systems

Sep 2021 - Jun 2024

Experience

IT Consultant

Private Client Consultancy, Malaga-Spain
I worked as an IT Consultant for the summer, helping out the workers with their IT issues, partly creating a Desktop App for the company, setting up the company's 2FA, setting up antimalware, spyware, and phishing rules, and generally maintaining the company's IT service.
  • Provided training sessions for end users on the use of newly implemented technologies or processes.
  • This experience allowed me to strengthen my technical expertise and problem-solving skills while contributing to the organization's IT infrastructure and security.
Jul 2022 - Sep 2023

My Portfolio

Recent Works

project

This project is a private, self-hosted alternative to Google Drive, designed for effortless deployment using Docker and Traefik. It prioritizes simplicity, functionality, and complete control over data and security, offering a robust solution for personal file storage. As part of a broader homelab setup, this project is a foundation for expanding into additional self-hosted services.

project

Pichola is an award-winning game created during a Game Jam, where it earned the prize for 'Best Art'. The game embodies the theme "Start from Nothing." Players begin as an egg, collecting other eggs across the map to unlock abilities like jumping, double-jumping, and wall toggling. Future plans include adding new levels and sharing the game with a wider audience.

project

This project reimagines the classic Parchís game with a strategic twist. Players alternate between two colors each, and while controlling both, they can still attack their own pieces, adding an extra layer of strategy. The goal is to get all pieces of one color to their destination square. The project focuses on implementing a deliberative AI agent using MINIMAX or ALPHA-BETA PRUNING, enabling intelligent gameplay and allowing the AI to compete effectively against human players.

project

Cypher is a state-of-the-art encrypted chat application that prioritizes user privacy and security. With end-to-end encryption, real-time messaging, and zero metadata storage, it ensures complete anonymity and peace of mind. Key features include secure group chats, cross-platform support, and advanced encryption protocols like TLS and Signal. Cypher’s architecture safeguards all data through AES encryption and stores no user-linked information, making it a truly private communication platform.

project

Visual Path Finding is an interactive tool that demonstrates how various path-finding algorithms operate. It provides a creative and intuitive way to understand the mechanics of algorithms like A*, Dijkstra, and more. This project serves as both an educational resource and a platform for refining algorithmic implementations.

project

This project focuses on classifying mushroom edibility using supervised machine learning models. As part of the 'Aprendizaje Automático' course at the University of Granada, the project analyzes the Secondary Mushroom dataset from the UCI Machine Learning Repository.

project

SolarSystem-Simulation is a Python-based simulation of a solar system featuring gravitational pull and collision dynamics, including interactions with asteroids. Built using pygame, it offers an engaging way to explore basic celestial mechanics.

Blog

Latest Updates